const float SF_TRIGGER_UPDATE = 2;
const float SF_TRIGGER_RESET = 4;
-const float SPAWNFLAG_NOMESSAGE = 1;
-const float SPAWNFLAG_NOTOUCH = 1;
+const float SPAWNFLAG_NOMESSAGE = 1;
+const float SPAWNFLAG_NOTOUCH = 1;
.bool pushable;
.string target;
.string targetname;
-const int ACTIVE_NOT = 0;
-const int ACTIVE_ACTIVE = 1;
-const int ACTIVE_IDLE = 2;
-const int ACTIVE_BUSY = 2;
-const int ACTIVE_TOGGLE = 3;
+const int ACTIVE_NOT = 0;
+const int ACTIVE_ACTIVE = 1;
+const int ACTIVE_IDLE = 2;
+const int ACTIVE_BUSY = 2;
+const int ACTIVE_TOGGLE = 3;
#endif