void trigger_teleport_link(entity this)
{
- trigger_link(this, trigger_teleport_send);
+ //trigger_link(this, trigger_teleport_send);
}
spawnfunc(trigger_teleport)
self.angles = '0 0 0';
self.active = ACTIVE_ACTIVE;
- trigger_init(self);
+ //trigger_init(self); // only for predicted triggers?
+ EXACTTRIGGER_INIT;
self.use = trigger_teleport_use;
if(self.noise != "")
- precache_sound(self.noise);
+ FOREACH_WORD(self.noise, true, precache_sound(it));
// this must be called to spawn the teleport waypoints for bots
InitializeEntity(self, teleport_findtarget, INITPRIO_FINDTARGET);