return true;
}
-void trigger_impulse_link()
+void trigger_impulse_link(entity this)
{
- SELFPARAM();
- trigger_link(self, trigger_impulse_send);
+ trigger_link(this, trigger_impulse_send);
}
spawnfunc(trigger_impulse)
{
- self.active = ACTIVE_ACTIVE;
+ this.active = ACTIVE_ACTIVE;
- trigger_init(self);
+ trigger_init(this);
- if(self.radius)
+ if(this.radius)
{
- if(!self.strength) self.strength = 2000 * autocvar_g_triggerimpulse_radial_multiplier;
- setorigin(self, self.origin);
- setsize(self, '-1 -1 -1' * self.radius,'1 1 1' * self.radius);
- self.touch = trigger_impulse_touch3;
+ if(!this.strength) this.strength = 2000 * autocvar_g_triggerimpulse_radial_multiplier;
+ setorigin(this, this.origin);
+ setsize(this, '-1 -1 -1' * this.radius,'1 1 1' * this.radius);
+ settouch(this, trigger_impulse_touch3);
}
else
{
- if(self.target)
+ if(this.target)
{
- if(!self.strength) self.strength = 950 * autocvar_g_triggerimpulse_directional_multiplier;
- self.touch = trigger_impulse_touch1;
+ if(!this.strength) this.strength = 950 * autocvar_g_triggerimpulse_directional_multiplier;
+ settouch(this, trigger_impulse_touch1);
}
else
{
- if(!self.strength) self.strength = 0.9;
- self.strength = pow(self.strength, autocvar_g_triggerimpulse_accel_power) * autocvar_g_triggerimpulse_accel_multiplier;
- self.touch = trigger_impulse_touch2;
+ if(!this.strength) this.strength = 0.9;
+ this.strength = pow(this.strength, autocvar_g_triggerimpulse_accel_power) * autocvar_g_triggerimpulse_accel_multiplier;
+ settouch(this, trigger_impulse_touch2);
}
}
- trigger_impulse_link();
+ trigger_impulse_link(this);
}
#elif defined(CSQC)
NET_HANDLE(ENT_CLIENT_TRIGGER_IMPULSE, bool isnew)
{
- self.spawnflags = ReadInt24_t();
- self.radius = ReadCoord();
- self.strength = ReadCoord();
- self.falloff = ReadByte();
- self.active = ReadByte();
+ this.spawnflags = ReadInt24_t();
+ this.radius = ReadCoord();
+ this.strength = ReadCoord();
+ this.falloff = ReadByte();
+ this.active = ReadByte();
- trigger_common_read(true);
+ trigger_common_read(this, true);
return = true;
- self.classname = "trigger_impulse";
- self.solid = SOLID_TRIGGER;
- self.entremove = trigger_remove_generic;
- //self.draw = trigger_draw_generic;
- self.drawmask = MASK_NORMAL;
- self.move_time = time;
+ this.classname = "trigger_impulse";
+ this.solid = SOLID_TRIGGER;
+ this.entremove = trigger_remove_generic;
+ //this.draw = trigger_draw_generic;
+ this.drawmask = MASK_NORMAL;
+ this.move_time = time;
- if(self.radius) { self.move_touch = trigger_impulse_touch3; }
- else if(self.target) { self.move_touch = trigger_impulse_touch1; }
- else { self.move_touch = trigger_impulse_touch2; }
+ if(this.radius) { this.move_touch = trigger_impulse_touch3; }
+ else if(this.target) { this.move_touch = trigger_impulse_touch1; }
+ else { this.move_touch = trigger_impulse_touch2; }
}
#endif