#ifdef SVQC
-void trigger_disablerelay_use()
-{SELFPARAM();
- entity e;
-
- float a, b;
- a = b = 0;
+void trigger_disablerelay_use(entity this, entity actor, entity trigger)
+{
+ int a = 0, b = 0;
- for(e = world; (e = find(e, targetname, self.target)); )
+ for(entity e = world; (e = find(e, targetname, this.target)); )
{
if(e.use == SUB_UseTargets)
{
spawnfunc(trigger_disablerelay)
{
- self.use = trigger_disablerelay_use;
+ this.use = trigger_disablerelay_use;
}
#endif