]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/target/music.qc
take3: format 903 files
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / target / music.qc
index c48a0ba26b351270856be3c499e156fbdbd8c2dc..7742357a0d48d8fbc1402cc6e9e6f82a312a72c0 100644 (file)
@@ -1,9 +1,11 @@
+#include "music.qh"
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-    #include <common/constants.qh>
-    #include <server/constants.qh>
-    #include <server/defs.qh>
+#include <common/constants.qh>
+#include <common/net_linked.qh>
+#include <server/constants.qh>
+#include <server/defs.qh>
 #endif
 
 REGISTER_NET_TEMP(TE_CSQC_TARGET_MUSIC)
@@ -11,6 +13,12 @@ REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_MUSIC)
 
 #ifdef SVQC
 
+IntrusiveList g_targetmusic_list;
+STATIC_INIT(g_targetmusic_list)
+{
+       g_targetmusic_list = IL_NEW();
+}
+
 // values:
 //   volume
 //   noise
@@ -20,65 +28,70 @@ REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_MUSIC)
 //   fade_rate
 // when triggered, the music is overridden for activator until lifetime (or forever, if lifetime is 0)
 // when targetname is not set, THIS ONE is default
-void target_music_sendto(float to, float is)
-{SELFPARAM();
+void target_music_sendto(entity this, int to, bool is)
+{
        WriteHeader(to, TE_CSQC_TARGET_MUSIC);
-       WriteShort(to, etof(self));
-       WriteByte(to, self.volume * 255.0 * is);
-       WriteByte(to, self.fade_time * 16.0);
-       WriteByte(to, self.fade_rate * 16.0);
-       WriteByte(to, self.lifetime);
-       WriteString(to, self.noise);
+       WriteShort(to, etof(this));
+       WriteByte(to, this.volume * 255.0 * is);
+       WriteByte(to, this.fade_time * 16.0);
+       WriteByte(to, this.fade_rate * 16.0);
+       WriteByte(to, this.lifetime);
+       WriteString(to, this.noise);
 }
 void target_music_reset(entity this)
 {
-       if (this.targetname == "") target_music_sendto(MSG_ALL, 1);
+       if (this.targetname == "") { target_music_sendto(this, MSG_ALL, 1); }
 }
 void target_music_kill()
 {
-       FOREACH_ENTITY_CLASS("target_music", true, {
+       IL_EACH(g_targetmusic_list, true,
+       {
                it.volume = 0;
-        if (it.targetname == "")
-            WITHSELF(it, target_music_sendto(MSG_ALL, 1));
-        else
-            WITHSELF(it, target_music_sendto(MSG_ALL, 0));
+               if (it.targetname == "") {
+                       target_music_sendto(it, MSG_ALL, 1);
+               } else {
+                       target_music_sendto(it, MSG_ALL, 0);
+               }
        });
 }
 void target_music_use(entity this, entity actor, entity trigger)
 {
-       if(!actor)
+       if (!actor) {
                return;
-       if(IS_REAL_CLIENT(actor))
-       {
+       }
+       if (IS_REAL_CLIENT(actor)) {
                msg_entity = actor;
-               target_music_sendto(MSG_ONE, 1);
+               target_music_sendto(this, MSG_ONE, 1);
        }
        FOREACH_CLIENT(IS_SPEC(it) && it.enemy == actor, {
                msg_entity = it;
-               target_music_sendto(MSG_ONE, 1);
+               target_music_sendto(this, MSG_ONE, 1);
        });
 }
 spawnfunc(target_music)
 {
-       self.use = target_music_use;
-       self.reset = target_music_reset;
-       if(!self.volume)
-               self.volume = 1;
-       if(self.targetname == "")
-               target_music_sendto(MSG_INIT, 1);
-       else
-               target_music_sendto(MSG_INIT, 0);
+       this.use = target_music_use;
+       this.reset = target_music_reset;
+       if (!this.volume) {
+               this.volume = 1;
+       }
+       IL_PUSH(g_targetmusic_list, this);
+       if (this.targetname == "") {
+               target_music_sendto(this, MSG_INIT, 1);
+       } else {
+               target_music_sendto(this, MSG_INIT, 0);
+       }
 }
 void TargetMusic_RestoreGame()
-{SELFPARAM();
-       for(entity e = world; (e = find(e, classname, "target_music")); )
+{
+       IL_EACH(g_targetmusic_list, true,
        {
-               setself(e);
-               if(self.targetname == "")
-                       target_music_sendto(MSG_INIT, 1);
-               else
-                       target_music_sendto(MSG_INIT, 0);
-       }
+               if (it.targetname == "") {
+                       target_music_sendto(it, MSG_INIT, 1);
+               } else {
+                       target_music_sendto(it, MSG_INIT, 0);
+               }
+       });
 }
 // values:
 //   volume
@@ -92,38 +105,34 @@ bool trigger_music_SendEntity(entity this, entity to, float sf)
 {
        WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_MUSIC);
        sf &= ~0x80;
-       if(self.cnt)
+       if (this.cnt) {
                sf |= 0x80;
+       }
        WriteByte(MSG_ENTITY, sf);
-       if(sf & 4)
-       {
-               WriteCoord(MSG_ENTITY, self.origin.x);
-               WriteCoord(MSG_ENTITY, self.origin.y);
-               WriteCoord(MSG_ENTITY, self.origin.z);
+       if (sf & 4) {
+               WriteCoord(MSG_ENTITY, this.origin.x);
+               WriteCoord(MSG_ENTITY, this.origin.y);
+               WriteCoord(MSG_ENTITY, this.origin.z);
        }
-       if(sf & 1)
-       {
-               if(self.model != "null")
-               {
-                       WriteShort(MSG_ENTITY, self.modelindex);
-                       WriteCoord(MSG_ENTITY, self.mins.x);
-                       WriteCoord(MSG_ENTITY, self.mins.y);
-                       WriteCoord(MSG_ENTITY, self.mins.z);
-                       WriteCoord(MSG_ENTITY, self.maxs.x);
-                       WriteCoord(MSG_ENTITY, self.maxs.y);
-                       WriteCoord(MSG_ENTITY, self.maxs.z);
-               }
-               else
-               {
+       if (sf & 1) {
+               if (this.model != "null") {
+                       WriteShort(MSG_ENTITY, this.modelindex);
+                       WriteCoord(MSG_ENTITY, this.mins.x);
+                       WriteCoord(MSG_ENTITY, this.mins.y);
+                       WriteCoord(MSG_ENTITY, this.mins.z);
+                       WriteCoord(MSG_ENTITY, this.maxs.x);
+                       WriteCoord(MSG_ENTITY, this.maxs.y);
+                       WriteCoord(MSG_ENTITY, this.maxs.z);
+               } else {
                        WriteShort(MSG_ENTITY, 0);
-                       WriteCoord(MSG_ENTITY, self.maxs.x);
-                       WriteCoord(MSG_ENTITY, self.maxs.y);
-                       WriteCoord(MSG_ENTITY, self.maxs.z);
+                       WriteCoord(MSG_ENTITY, this.maxs.x);
+                       WriteCoord(MSG_ENTITY, this.maxs.y);
+                       WriteCoord(MSG_ENTITY, this.maxs.z);
                }
-               WriteByte(MSG_ENTITY, self.volume * 255.0);
-               WriteByte(MSG_ENTITY, self.fade_time * 16.0);
-               WriteByte(MSG_ENTITY, self.fade_rate * 16.0);
-               WriteString(MSG_ENTITY, self.noise);
+               WriteByte(MSG_ENTITY, this.volume * 255.0);
+               WriteByte(MSG_ENTITY, this.fade_time * 16.0);
+               WriteByte(MSG_ENTITY, this.fade_rate * 16.0);
+               WriteString(MSG_ENTITY, this.noise);
        }
        return 1;
 }
@@ -139,10 +148,9 @@ void trigger_music_use(entity this, entity actor, entity trigger)
 }
 spawnfunc(trigger_music)
 {
-       if(this.model != "") _setmodel(this, this.model);
-       if(!this.volume) this.volume = 1;
-       if(!this.modelindex)
-       {
+       if (this.model != "") { _setmodel(this, this.model); }
+       if (!this.volume) { this.volume = 1; }
+       if (!this.modelindex) {
                setorigin(this, this.origin + this.mins);
                setsize(this, '0 0 0', this.maxs - this.mins);
        }
@@ -165,31 +173,28 @@ void TargetMusic_Advance()
 {
        // run AFTER all the thinks!
        entity best = music_default;
-       if (music_target && time < music_target.lifetime) best = music_target;
-       if (music_trigger) best = music_trigger;
+       if (music_target && time < music_target.lifetime) { best = music_target; }
+       if (music_trigger) { best = music_trigger; }
        LL_EACH(TargetMusic_list, it.noise, {
                const float vol0 = (getsoundtime(it, CH_BGM_SINGLE) >= 0) ? it.lastvol : -1;
-               if (it == best)
-               {
-                       // increase volume
+               if (it == best) {
+                   // increase volume
                        it.state = (it.fade_time > 0) ? bound(0, it.state + frametime / it.fade_time, 1) : 1;
-               }
-               else
-               {
-                       // decrease volume
+               } else {
+                   // decrease volume
                        it.state = (it.fade_rate > 0) ? bound(0, it.state - frametime / it.fade_rate, 1) : 0;
                }
                const float vol = it.state * it.volume * autocvar_bgmvolume;
-               if (vol != vol0)
-               {
-                       if(vol0 < 0)
+               if (vol != vol0) {
+                       if (vol0 < 0) {
                                _sound(it, CH_BGM_SINGLE, it.noise, vol, ATTEN_NONE); // restart
-                       else
+                       } else {
                                _sound(it, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
+                       }
                        it.lastvol = vol;
                }
        });
-       music_trigger = world;
+       music_trigger = NULL;
        bgmtime = (best) ? getsoundtime(best, CH_BGM_SINGLE) : gettime(GETTIME_CDTRACK);
 }
 
@@ -209,22 +214,22 @@ void Net_TargetMusic()
        const string noi = ReadString();
 
        entity e = NULL;
-       LL_EACH(TargetMusic_list, it.count == id, { e = it; break; });
-       if (!e)
-       {
+       LL_EACH(TargetMusic_list, it.count == id, { e = it;
+                                                                                               break;
+               });
+       if (!e) {
                LL_PUSH(TargetMusic_list, e = new_pure(TargetMusic));
                e.count = id;
        }
-       if(e.noise != noi)
-       {
-               if(e.noise)
+       if (e.noise != noi) {
+               if (e.noise) {
                        strunzone(e.noise);
+               }
                e.noise = strzone(noi);
                precache_sound(e.noise);
                _sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
-               if(getsoundtime(e, CH_BGM_SINGLE) < 0)
-               {
-                       LOG_TRACEF("Cannot initialize sound %s\n", e.noise);
+               if (getsoundtime(e, CH_BGM_SINGLE) < 0) {
+                       LOG_TRACEF("Cannot initialize sound %s", e.noise);
                        strunzone(e.noise);
                        e.noise = string_null;
                }
@@ -232,97 +237,86 @@ void Net_TargetMusic()
        e.volume = vol;
        e.fade_time = fai;
        e.fade_rate = fao;
-       if(vol > 0)
-       {
-               if(tim == 0)
-               {
+       if (vol > 0) {
+               if (tim == 0) {
                        music_default = e;
-                       if(!music_disabled)
-                       {
+                       if (!music_disabled) {
                                e.state = 2;
                                cvar_settemp("music_playlist_index", "-1"); // don't use playlists
-                               localcmd("cd stop\n"); // just in case
+                               localcmd("cd stop\n");                      // just in case
                                music_disabled = 1;
                        }
-               }
-               else
-               {
+               } else {
                        music_target = e;
                        e.lifetime = time + tim;
                }
        }
 }
 
-void Ent_TriggerMusic_Think()
-{SELFPARAM();
-       if(WarpZoneLib_BoxTouchesBrush(view_origin, view_origin, self, world))
-       {
-               music_trigger = self;
+void Ent_TriggerMusic_Think(entity this)
+{
+       if (WarpZoneLib_BoxTouchesBrush(view_origin, view_origin, this, NULL)) {
+               music_trigger = this;
        }
-       self.nextthink = time;
+       this.nextthink = time;
 }
 
-void Ent_TriggerMusic_Remove()
-{SELFPARAM();
-       if(self.noise)
-               strunzone(self.noise);
-       self.noise = string_null;
+void Ent_TriggerMusic_Remove(entity this)
+{
+       if (this.noise) {
+               strunzone(this.noise);
+       }
+       this.noise = string_null;
 }
 
 NET_HANDLE(ENT_CLIENT_TRIGGER_MUSIC, bool isnew)
 {
        int f = ReadByte();
-       if(f & 4)
-       {
-               self.origin_x = ReadCoord();
-               self.origin_y = ReadCoord();
-               self.origin_z = ReadCoord();
+       if (f & 4) {
+               this.origin_x = ReadCoord();
+               this.origin_y = ReadCoord();
+               this.origin_z = ReadCoord();
        }
-       if(f & 1)
-       {
-               self.modelindex = ReadShort();
-               if(self.modelindex)
-               {
-                       self.mins_x = ReadCoord();
-                       self.mins_y = ReadCoord();
-                       self.mins_z = ReadCoord();
-                       self.maxs_x = ReadCoord();
-                       self.maxs_y = ReadCoord();
-                       self.maxs_z = ReadCoord();
-               }
-               else
-               {
-                       self.mins    = '0 0 0';
-                       self.maxs_x = ReadCoord();
-                       self.maxs_y = ReadCoord();
-                       self.maxs_z = ReadCoord();
+       if (f & 1) {
+               this.modelindex = ReadShort();
+               if (this.modelindex) {
+                       this.mins_x = ReadCoord();
+                       this.mins_y = ReadCoord();
+                       this.mins_z = ReadCoord();
+                       this.maxs_x = ReadCoord();
+                       this.maxs_y = ReadCoord();
+                       this.maxs_z = ReadCoord();
+               } else {
+                       this.mins    = '0 0 0';
+                       this.maxs_x = ReadCoord();
+                       this.maxs_y = ReadCoord();
+                       this.maxs_z = ReadCoord();
                }
 
-               self.volume = ReadByte() / 255.0;
-               self.fade_time = ReadByte() / 16.0;
-               self.fade_rate = ReadByte() / 16.0;
-               string s = self.noise;
-               if(self.noise)
-                       strunzone(self.noise);
-               self.noise = strzone(ReadString());
-               if(self.noise != s)
-               {
-                       precache_sound(self.noise);
-                       _sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
-                       if(getsoundtime(self, CH_BGM_SINGLE) < 0)
-                       {
-                               LOG_TRACEF("Cannot initialize sound %s\n", self.noise);
-                               strunzone(self.noise);
-                               self.noise = string_null;
+               this.volume = ReadByte() / 255.0;
+               this.fade_time = ReadByte() / 16.0;
+               this.fade_rate = ReadByte() / 16.0;
+               string s = this.noise;
+               if (this.noise) {
+                       strunzone(this.noise);
+               }
+               this.noise = strzone(ReadString());
+               if (this.noise != s) {
+                       precache_sound(this.noise);
+                       _sound(this, CH_BGM_SINGLE, this.noise, 0, ATTEN_NONE);
+                       if (getsoundtime(this, CH_BGM_SINGLE) < 0) {
+                               LOG_TRACEF("Cannot initialize sound %s", this.noise);
+                               strunzone(this.noise);
+                               this.noise = string_null;
                        }
                }
        }
 
-       setorigin(self, self.origin);
-       setsize(self, self.mins, self.maxs);
-       self.cnt = 1;
-       self.think = Ent_TriggerMusic_Think;
-       self.nextthink = time;
+       setorigin(this, this.origin);
+       setsize(this, this.mins, this.maxs);
+       this.cnt = 1;
+       setthink(this, Ent_TriggerMusic_Think);
+       this.nextthink = time;
        return true;
 }