msg_entity = activator;
target_music_sendto(MSG_ONE, 1);
}
- FOREACH_CLIENT(IS_SPEC(it) && it.enemy == activator, LAMBDA(
+ FOREACH_CLIENT(IS_SPEC(it) && it.enemy == activator, {
msg_entity = it;
target_music_sendto(MSG_ONE, 1);
- ));
+ });
}
spawnfunc(target_music)
{
entity best = music_default;
if (music_target && time < music_target.lifetime) best = music_target;
if (music_trigger) best = music_trigger;
- LL_EACH(TargetMusic_list, it.noise, LAMBDA(
+ LL_EACH(TargetMusic_list, it.noise, {
const float vol0 = (getsoundtime(it, CH_BGM_SINGLE) >= 0) ? it.lastvol : -1;
if (it == best)
{
_sound(it, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
it.lastvol = vol;
}
- ));
+ });
music_trigger = world;
bgmtime = (best) ? getsoundtime(best, CH_BGM_SINGLE) : gettime(GETTIME_CDTRACK);
}
const string noi = ReadString();
entity e = NULL;
- LL_EACH(TargetMusic_list, it.count == id, LAMBDA(e = it; break));
+ LL_EACH(TargetMusic_list, it.count == id, { e = it; break; });
if (!e)
{
LL_PUSH(TargetMusic_list, e = new_pure(TargetMusic));