+#include "ladder.qh"
REGISTER_NET_LINKED(ENT_CLIENT_LADDER)
-void func_ladder_touch(entity this)
+void func_ladder_touch(entity this, entity toucher)
{
#ifdef SVQC
- if (!other.iscreature)
+ if (!toucher.iscreature)
return;
- if(IS_VEHICLE(other))
+ if(IS_VEHICLE(toucher))
return;
#elif defined(CSQC)
- if(!other.isplayermodel)
+ if(!toucher.isplayermodel)
return;
#endif
- EXACTTRIGGER_TOUCH;
+ EXACTTRIGGER_TOUCH(this, toucher);
- other.ladder_time = time + 0.1;
- other.ladder_entity = this;
+ toucher.ladder_time = time + 0.1;
+ toucher.ladder_entity = this;
}
#ifdef SVQC
void func_ladder_init(entity this)
{
settouch(this, func_ladder_touch);
-
trigger_init(this);
func_ladder_link(this);
+
+ if(min(this.absmax.x - this.absmin.x, this.absmax.y - this.absmin.y) > 100)
+ return;
+
+ entity tracetest_ent = spawn();
+ setsize(tracetest_ent, PL_MIN_CONST, PL_MAX_CONST);
+ tracetest_ent.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
+
+ vector top_min = (this.absmin + this.absmax) / 2;
+ top_min.z = this.absmax.z;
+ vector top_max = top_min;
+ top_max.z += PL_MAX_CONST.z - PL_MIN_CONST.z;
+ tracebox(top_max + jumpstepheightvec, PL_MIN_CONST, PL_MAX_CONST, top_min, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ {
+ tracebox(top_max + stepheightvec, PL_MIN_CONST, PL_MAX_CONST, top_min, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ {
+ tracebox(top_max, PL_MIN_CONST, PL_MAX_CONST, top_min, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ {
+ if(this.absmax.x - this.absmin.x > PL_MAX_CONST.x - PL_MIN_CONST.x
+ && this.absmax.y - this.absmin.y < this.absmax.x - this.absmin.x)
+ {
+ // move top on one side
+ top_max.y = top_min.y = this.absmin.y + (PL_MAX_CONST.y - PL_MIN_CONST.y) * 0.75;
+ }
+ else if(this.absmax.y - this.absmin.y > PL_MAX_CONST.y - PL_MIN_CONST.y
+ && this.absmax.x - this.absmin.x < this.absmax.y - this.absmin.y)
+ {
+ // move top on one side
+ top_max.x = top_min.x = this.absmin.x + (PL_MAX_CONST.x - PL_MIN_CONST.x) * 0.75;
+ }
+ tracebox(top_max, PL_MIN_CONST, PL_MAX_CONST, top_min, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ {
+ if(this.absmax.x - this.absmin.x > PL_MAX_CONST.x - PL_MIN_CONST.x
+ && this.absmax.y - this.absmin.y < this.absmax.x - this.absmin.x)
+ {
+ // alternatively on the other side
+ top_max.y = top_min.y = this.absmax.y - (PL_MAX_CONST.y - PL_MIN_CONST.y) * 0.75;
+ }
+ else if(this.absmax.y - this.absmin.y > PL_MAX_CONST.y - PL_MIN_CONST.y
+ && this.absmax.x - this.absmin.x < this.absmax.y - this.absmin.y)
+ {
+ // alternatively on the other side
+ top_max.x = top_min.x = this.absmax.x - (PL_MAX_CONST.x - PL_MIN_CONST.x) * 0.75;
+ }
+ tracebox(top_max, PL_MIN_CONST, PL_MAX_CONST, top_min, MOVE_NOMONSTERS, tracetest_ent);
+ }
+ }
+ }
+ }
+ if(trace_startsolid || trace_endpos.z < this.absmax.z)
+ {
+ delete(tracetest_ent);
+ return;
+ }
+
+ this.bot_pickup = true; // allow bots to make use of this ladder
+ float cost = waypoint_getlinearcost(trace_endpos.z - this.absmin.z);
+ top_min = trace_endpos;
+ waypoint_spawnforteleporter_boxes(this, WAYPOINTFLAG_LADDER, this.absmin, this.absmax, top_min, top_min, cost);
}
spawnfunc(func_ladder)
{
+ IL_PUSH(g_ladders, this); // TODO: also func_water? bots currently loop through func_ladder only
+
func_ladder_init(this);
}
void func_ladder_remove(entity this)
{
- if(this.classname) { strunzone(this.classname); }
- this.classname = string_null;
+ strfree(this.classname);
}
NET_HANDLE(ENT_CLIENT_LADDER, bool isnew)