]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/func/door.qc
Merge branch 'TimePath/deathtypes' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / func / door.qc
index cd6b5f475c69025dd26262673f4a62e863bb1679..02d4f8e62a04e7f9b657d44af693761d37c2aabe 100644 (file)
@@ -36,14 +36,14 @@ void door_blocked()
        )
        { // KIll Kill Kill!!
 #ifdef SVQC
-               Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+               Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
 #endif
        }
        else
        {
 #ifdef SVQC
                if((self.dmg) && (other.takedamage == DAMAGE_YES))    // Shall we bite?
-                       Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+                       Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
 #endif
 
                 // don't change direction for dead or dying stuff
@@ -78,7 +78,7 @@ void door_blocked()
                {
                        //gib dying stuff just to make sure
                        if((self.dmg) && (other.takedamage != DAMAGE_NO))    // Shall we bite?
-                               Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+                               Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
                }
 #endif
        }
@@ -329,7 +329,7 @@ void door_generic_plat_blocked()
 
        if((self.spawnflags & 8) && (other.takedamage != DAMAGE_NO)) { // KIll Kill Kill!!
 #ifdef SVQC
-               Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+               Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
 #endif
        }
        else
@@ -337,7 +337,7 @@ void door_generic_plat_blocked()
 
 #ifdef SVQC
                if((self.dmg) && (other.takedamage == DAMAGE_YES))    // Shall we bite?
-                       Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+                       Damage (other, self, self, self.dmg, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
 #endif
 
                 //Dont chamge direction for dead or dying stuff
@@ -356,7 +356,7 @@ void door_generic_plat_blocked()
                {
                        //gib dying stuff just to make sure
                        if((self.dmg) && (other.takedamage != DAMAGE_NO))    // Shall we bite?
-                               Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
+                               Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
                }
 #endif
        }