]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/t_items.qh
Only only players can get random weapons.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / t_items.qh
index bdc63a7ccda5e2e5fcb8f97aa30102132141679f..99fa0783205b2cccbbaa2cc62ebd9b6d7b166298 100644 (file)
@@ -131,19 +131,18 @@ void GiveResource(entity receiver, int resource_type, float amount);
 void GiveResourceViaProperty(entity receiver, .float resource_property,
        float amount);
 
-/// \brief Give several random weapons and ammo to the player.
-/// \param[in,out] player Player to give weapons to.
+/// \brief Give several random weapons and ammo to the entity.
+/// \param[in,out] receiver Entity to give weapons to.
 /// \param[in] num_weapons Number of weapons to give.
 /// \param[in] weapon_names Names of weapons to give separated by spaces.
 /// \param[in] shells Amount of shells to give with shell-based weapon.
 /// \param[in] bullets Amount of bullets to give with bullet-based weapon.
 /// \param[in] rockets Amount of rockets to give with rocket-based weapon.
 /// \param[in] cells Amount of cells to give with cell-based weapon.
-/// \param[in] cells Amount of plasma to give with plasma-based weapon.
+/// \param[in] plasma Amount of plasma to give with plasma-based weapon.
 /// \return No return.
-void GivePlayerRandomWeapons(entity player, int num_weapons,
-       string weapon_names, float shells, float bullets, float rockets,
-       float cells, float plasma);
+void GiveRandomWeapons(entity receiver, int num_weapons, string weapon_names,
+       float shells, float bullets, float rockets, float cells, float plasma);
 
 float Item_GiveAmmoTo(entity item, entity player, .float ammotype, float ammomax);