REGISTER_STAT(NADE_BONUS, float)
REGISTER_STAT(NADE_BONUS_TYPE, int)
REGISTER_STAT(NADE_BONUS_SCORE, float)
-REGISTER_STAT(NADE_DARK_TIME, float)
+REGISTER_STAT(NADE_DARKNESS_TIME, float)
REGISTER_STAT(PLASMA, int)
REGISTER_STAT(FROZEN, int)
REGISTER_STAT(REVIVE_PROGRESS, float)