const int STAT_FROZEN = 87;
const int STAT_REVIVE_PROGRESS = 88;
// 89 empty?
-// 90 empty?
-// 91 empty?
-// 92 empty?
-// 93 empty?
-// 94 empty?
-// 95 empty?
-// 96 empty?
-// 97 empty?
-// 98 empty?
-// 99 empty?
+const float STAT_ARMOR_LARGE_TIME = 90;
+const float STAT_HEALTH_MEGA_TIME = 91;
+const float STAT_INVISIBLE_TIME = 92;
+const float STAT_SPEED_TIME = 93;
+const float STAT_EXTRALIFE_TIME = 94;
+const float STAT_STRENGTH_TIME = 95;
+const float STAT_SHIELD_TIME = 96;
+const float STAT_FUELREGEN_TIME = 97;
+const float STAT_JETPACK_TIME = 98;
+const float STAT_SUPERWEAPONS_TIME = 99;
/* The following stats change depending on the gamemode, so can share the same ID */