]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/stats.qh
Merge branch 'master' into z411/bai-server
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / stats.qh
index 53f78cc5ad2d8b3b077441f9f0d8f5291c63a5e0..20acebfbb0ad929179cf25433045aa81de9b19d6 100644 (file)
@@ -78,6 +78,13 @@ float W_WeaponRateFactor(entity this);
 float game_stopped;
 float game_starttime; //point in time when the countdown to game start is over
 float round_starttime; //point in time when the countdown to round start is over
+float round_delaytime;
+float overtime_starttime; // z411 point in time where first overtime started
+
+float timeout_last;
+float timeout_total_time;
+bool game_timeout;
+
 int autocvar_leadlimit;
 int overtimes; // overtimes added (-1 = sudden death)
 int timeout_status; // (values: 0, 1, 2) contains whether a timeout is not active (0), was called but still at leadtime (1) or is active (2)
@@ -90,6 +97,9 @@ int timeout_status; // (values: 0, 1, 2) contains whether a timeout is not activ
 #endif
 REGISTER_STAT(WEAPONRATEFACTOR, float, W_WeaponRateFactor(this))
 REGISTER_STAT(GAME_STOPPED, int, game_stopped)
+
+REGISTER_STAT(TIMEOUT_LAST, float, timeout_last)
+
 REGISTER_STAT(GAMESTARTTIME, float, game_starttime)
 /** arc heat in [0,1] */
 REGISTER_STAT(PRESSED_KEYS, int)
@@ -114,17 +124,15 @@ REGISTER_STAT(VEHICLESTAT_AMMO2, int)
 REGISTER_STAT(VEHICLESTAT_RELOAD2, int)
 REGISTER_STAT(VEHICLESTAT_W2MODE, int)
 REGISTER_STAT(NADE_TIMER, float)
-REGISTER_STAT(SECRETS_TOTAL, int, secrets_total)
-REGISTER_STAT(SECRETS_FOUND, int, secrets_found)
 REGISTER_STAT(RESPAWN_TIME, float)
 REGISTER_STAT(ROUNDSTARTTIME, float, round_starttime)
+REGISTER_STAT(ROUNDENDTIME, float, round_delaytime)
 REGISTER_STAT(OVERTIMES, int, overtimes)
 REGISTER_STAT(TIMEOUT_STATUS, int, timeout_status)
-REGISTER_STAT(MONSTERS_TOTAL, int)
-REGISTER_STAT(MONSTERS_KILLED, int)
 REGISTER_STAT(NADE_BONUS, float)
 REGISTER_STAT(NADE_BONUS_TYPE, int)
 REGISTER_STAT(NADE_BONUS_SCORE, float)
+REGISTER_STAT(NADE_DARKNESS_TIME, float)
 REGISTER_STAT(PLASMA, int)
 REGISTER_STAT(FROZEN, int)
 REGISTER_STAT(REVIVE_PROGRESS, float)
@@ -132,6 +140,7 @@ REGISTER_STAT(ROUNDLOST, int)
 REGISTER_STAT(CAPTURE_PROGRESS, float)
 REGISTER_STAT(ITEMSTIME, int, autocvar_sv_itemstime)
 REGISTER_STAT(KILL_TIME, float)
+REGISTER_STAT(TKA_BALLSTATUS, int)
 
 #ifdef SVQC
 float autocvar_sv_showfps = 0;
@@ -355,6 +364,12 @@ bool autocvar_sv_slick_applygravity;
 REGISTER_STAT(SLICK_APPLYGRAVITY, bool, autocvar_sv_slick_applygravity)
 
 REGISTER_STAT(Q3COMPAT, int, q3compat)
+// FIXME: workaround for https://gitlab.com/xonotic/xonotic-data.pk3dir/-/issues/2812
+#ifdef SVQC
+       #define Q3COMPAT_COMMON q3compat
+#elif defined(CSQC)
+       #define Q3COMPAT_COMMON STAT(Q3COMPAT)
+#endif
 
 #ifdef SVQC
 #include "physics/movetypes/movetypes.qh"
@@ -433,3 +448,5 @@ REGISTER_STAT(GUNALIGN, int)
 #ifdef SVQC
 SPECTATE_COPYFIELD(_STAT(GUNALIGN))
 #endif
+
+REGISTER_STAT(SURVIVAL_ROUNDTIMER, float)