]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/player.qc
Purge self from most of the warpzone lib
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / player.qc
index 253010c0c957e981127a359863fa56f07b6ae5b3..0ecfa180f45bc143e6d11c831bdbbc41bc0a7b60 100644 (file)
@@ -128,7 +128,17 @@ void PM_ClientMovement_UpdateStatus(entity this, bool ground)
                PM_ClientMovement_Unstick(this);
 
        // set crouched
-       if (PHYS_INPUT_BUTTON_CROUCH(this))
+       bool do_crouch = PHYS_INPUT_BUTTON_CROUCH(this);
+       if(this.hook && !wasfreed(this.hook))
+               do_crouch = false;
+       if(hud != HUD_NORMAL)
+               do_crouch = false;
+       if(STAT(FROZEN, this))
+               do_crouch = false;
+       if((activeweapon == WEP_SHOCKWAVE || activeweapon == WEP_SHOTGUN) && viewmodel.animstate_startframe == viewmodel.anim_fire2_x && time < viewmodel.weapon_nextthink)
+               do_crouch = false;
+
+       if (do_crouch)
        {
                // wants to crouch, this always works
                if (!IS_DUCKED(this)) SET_DUCKED(this);
@@ -1316,7 +1326,7 @@ void PM_Main(entity this)
 
 
 #ifdef SVQC
-       WarpZone_PlayerPhysics_FixVAngle();
+       WarpZone_PlayerPhysics_FixVAngle(this);
 #endif
        float maxspeed_mod = 1;
        maxspeed_mod *= PHYS_HIGHSPEED(this);
@@ -1325,7 +1335,7 @@ void PM_Main(entity this)
        Physics_UpdateStats(this, maxspeed_mod);
 
        if (this.PlayerPhysplug)
-               if (this.PlayerPhysplug())
+               if (this.PlayerPhysplug(this))
                        return;
 #elif defined(CSQC)
        if(autocvar_slowmo != STAT(MOVEVARS_TIMESCALE))
@@ -1358,7 +1368,7 @@ void PM_Main(entity this)
        {
                if (playerdemo_read(this))
                        return;
-               WITH(entity, self, this, bot_think());
+               bot_think(this);
        }
 #endif
 
@@ -1532,7 +1542,7 @@ void PM_Main(entity this)
        else
                PM_air(this, buttons_prev, maxspeed_mod);
 
-:end
+LABEL(end)
        if (IS_ONGROUND(this))
                this.lastground = time;