]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/movetypes/movetypes.qh
Remove engine side player movement prediction, and the extra mode without CSQC movety...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / movetypes / movetypes.qh
index e36eca9527450d8ba3c2f4721e09c08e965dcb99..cd0f09c213b9fe4c4d5cd86d6c98383cc32859d3 100644 (file)
@@ -33,9 +33,6 @@ void set_movetype(entity this, int mt);
 .entity aiment;
 .vector punchangle;
 
-// should match sv_gameplayfix_fixedcheckwatertransition
-float autocvar_cl_gameplayfix_fixedcheckwatertransition = 1;
-
 .entity move_groundentity;  // FIXME add move_groundnetworkentity?
 .float move_suspendedinair;
 .float move_didgravity;