ARG_CASE(ARG_CS_SV, "spree_end", (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
ARG_CASE(ARG_CS_SV, "spree_lost", (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
ARG_CASE(ARG_CS_SV, "item_wepname", WEP_NAME(f1)) \
- ARG_CASE(ARG_CS_SV, "item_buffname", sprintf("%s%s", rgb_to_hexcolor(Buffs[f1].m_color), Buffs[f1].m_prettyName)) \
- ARG_CASE(ARG_CS_SV, "f3buffname", sprintf("%s%s", rgb_to_hexcolor(Buffs[f3].m_color), Buffs[f3].m_prettyName)) \
+ ARG_CASE(ARG_CS_SV, "item_buffname", sprintf("%s%s", rgb_to_hexcolor(Buffs_from(f1).m_color), Buffs_from(f1).m_prettyName)) \
+ ARG_CASE(ARG_CS_SV, "f3buffname", sprintf("%s%s", rgb_to_hexcolor(Buffs_from(f3).m_color), Buffs_from(f3).m_prettyName)) \
ARG_CASE(ARG_CS_SV, "item_wepammo", (s1 != "" ? sprintf(_(" with %s"), s1) : "")) \
ARG_CASE(ARG_DC, "item_centime", ftos(autocvar_notification_item_centerprinttime)) \
ARG_CASE(ARG_SV, "death_team", Team_ColoredFullName(f1)) \
float NOTIF_CHOICE_COUNT;
// notification limits -- INCREASE AS NECESSARY
-const float NOTIF_ANNCE_MAX = 100;
-const float NOTIF_INFO_MAX = 350;
-const float NOTIF_CENTER_MAX = 250;
-const float NOTIF_MULTI_MAX = 200;
-const float NOTIF_CHOICE_MAX = 30;
+const float NOTIF_ANNCE_MAX = 400;
+const float NOTIF_INFO_MAX = 450;
+const float NOTIF_CENTER_MAX = 350;
+const float NOTIF_MULTI_MAX = 300;
+const float NOTIF_CHOICE_MAX = 50;
// notification entities
entity msg_annce_notifs[NOTIF_ANNCE_MAX];