#define NOTIF_WRITE(a) { \
fputs(fh, a); \
if(alsoprint) { print(a); } }
- #define NOTIF_WRITE_ENTITY(name,default,desc,text) { \
+ #define NOTIF_WRITE_ENTITY(name,default,description) { \
notif_msg = \
sprintf( \
- "seta notification_%s %d \"%s\" // notif string: %s\n", \
- name, default, desc, strreplace("\{3}", "", strreplace("\n", "\\n", text)) \
+ "seta notification_%s \"%d\" \"%s\"\n", \
+ name, default, description \
); \
NOTIF_WRITE(notif_msg) }
- #define NOTIF_WRITE_HARDCODED(cvar,description) { \
+ #define NOTIF_WRITE_HARDCODED(cvar,default,description) { \
notif_msg = \
sprintf( \
- "seta notification_%s %s \"%s\"\n", \
- cvar, cvar_defstring(strcat("notification_", cvar)), description \
+ "seta notification_%s \"%s\" \"%s\"\n", \
+ cvar, default, description \
); \
NOTIF_WRITE(notif_msg) }
{
e = Get_Notif_Ent(MSG_INFO, i);
if not(e) { backtrace("Dump_Notifications(): Missing notification entity!\n"); return; }
- NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)", e.nent_string);
+ NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)");
}
NOTIF_WRITE(sprintf("\n// MSG_CENTER notifications (count = %d):\n", NOTIF_CENTER_COUNT));
{
e = Get_Notif_Ent(MSG_CENTER, i);
if not(e) { backtrace("Dump_Notifications(): Missing notification entity!\n"); return; }
- NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = centerprint", e.nent_string);
+ NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = centerprint");
}
NOTIF_WRITE(sprintf("\n// MSG_WEAPON notifications (count = %d):\n", NOTIF_WEAPON_COUNT));
{
e = Get_Notif_Ent(MSG_WEAPON, i);
if not(e) { backtrace("Dump_Notifications(): Missing notification entity!\n"); return; }
- NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = trigger subcalls",
- sprintf("%s%s",
- (e.nent_msginfo.nent_id ? sprintf("infoname: %s... ", e.nent_msginfo.nent_name) : ""),
- (e.nent_msgcenter.nent_id ? sprintf("centername: ", e.nent_msgcenter.nent_name) : "")
- )
- );
+ NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = trigger subcalls");
}
NOTIF_WRITE(sprintf("\n// MSG_DEATH notifications (count = %d):\n", NOTIF_DEATH_COUNT));
{
e = Get_Notif_Ent(MSG_DEATH, i);
if not(e) { backtrace("Dump_Notifications(): Missing notification entity!\n"); return; }
- NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = trigger subcalls",
- sprintf("%s%s",
- (e.nent_msginfo.nent_id ? sprintf("infoname: %s... ", e.nent_msginfo.nent_name) : ""),
- (e.nent_msgcenter.nent_id ? sprintf("centername: ", e.nent_msgcenter.nent_name) : "")
- )
- );
+ NOTIF_WRITE_ENTITY(e.nent_name, e.nent_default, "Notification control cvar: 0 = off, 1 = trigger subcalls");
}
// edit these to match whichever cvars are used for specific notification options
NOTIF_WRITE("\n// HARD CODED notification variables:\n");
- NOTIF_WRITE_HARDCODED("allow_chatboxprint", "Allow notifications to be printed to chat box by setting notification cvar to 2 (You can also set this cvar to 2 to force ALL notifications to be printed to the chatbox)");
- NOTIF_WRITE_HARDCODED("show_location", "Append location information to MSG_INFO death/kill messages");
- NOTIF_WRITE_HARDCODED("show_location_string", "Replacement string piped into sprintf, so you can do different messages like this: ' at the %s' or ' (near %s)'");
- NOTIF_WRITE_HARDCODED("show_sprees", "Print information about sprees in death/kill messages");
- NOTIF_WRITE_HARDCODED("show_sprees_center", "Show spree information in MSG_CENTER messages... 0 = off, 1 = target (but only for first victim) and attacker");
- NOTIF_WRITE_HARDCODED("show_sprees_center_specialonly", "Don't show spree information in MSG_CENTER messages if it isn't an achievement");
- NOTIF_WRITE_HARDCODED("show_sprees_info", "Show spree information in MSG_INFO messages... 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker");
- NOTIF_WRITE_HARDCODED("show_sprees_info_newline", "Show attacker spree information for MSG_INFO messages on a separate line than the death notification itself");
- NOTIF_WRITE_HARDCODED("show_sprees_info_specialonly", "Don't show attacker spree information in MSG_INFO messages if it isn't an achievement");
- NOTIF_WRITE_HARDCODED("item_centerprinttime", "How long to show item information centerprint messages (like 'You got the Electro' or such)");
- NOTIF_WRITE_HARDCODED("errors_are_fatal", "If a notification fails upon initialization, cause a Host_Error to stop the program");
- NOTIF_WRITE_HARDCODED("ctf_pickup_team_verbose", "Show extra information if a team mate picks up a flag");
- NOTIF_WRITE_HARDCODED("ctf_pickup_enemy_verbose", "Show extra information if an enemy picks up a flag");
- NOTIF_WRITE_HARDCODED("ctf_capture_verbose", "Show extra information when someone captures a flag");
- NOTIF_WRITE_HARDCODED("frag_verbose", "Show extra information when you frag someone (or when you are fragged");
- NOTIF_WRITE_HARDCODED("lifetime_runtime", "Amount of time that notification entities last on the server during runtime (In seconds)");
- NOTIF_WRITE_HARDCODED("lifetime_mapload", "Amount of time that notification entities last immediately at mapload (in seconds) to help prevent notifications from being lost on early init (like gamestart countdown)");
+ NOTIF_WRITE_HARDCODED("allow_chatboxprint", "1", "Allow notifications to be printed to chat box by setting notification cvar to 2 (You can also set this cvar to 2 to force ALL notifications to be printed to the chatbox)");
+ NOTIF_WRITE_HARDCODED("show_location", "0", "Append location information to MSG_INFO death/kill messages");
+ NOTIF_WRITE_HARDCODED("show_location_string", "", "Replacement string piped into sprintf, so you can do different messages like this: ' at the %s' or ' (near %s)'");
+ NOTIF_WRITE_HARDCODED("show_sprees", "1", "Print information about sprees in death/kill messages");
+ NOTIF_WRITE_HARDCODED("show_sprees_center", "1", "Show spree information in MSG_CENTER messages... 0 = off, 1 = target (but only for first victim) and attacker");
+ NOTIF_WRITE_HARDCODED("show_sprees_center_specialonly", "1", "Don't show spree information in MSG_CENTER messages if it isn't an achievement");
+ NOTIF_WRITE_HARDCODED("show_sprees_info", "3", "Show spree information in MSG_INFO messages... 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker");
+ NOTIF_WRITE_HARDCODED("show_sprees_info_newline", "0", "Show attacker spree information for MSG_INFO messages on a separate line than the death notification itself");
+ NOTIF_WRITE_HARDCODED("show_sprees_info_specialonly", "1", "Don't show attacker spree information in MSG_INFO messages if it isn't an achievement");
+ NOTIF_WRITE_HARDCODED("item_centerprinttime", "1.5", "How long to show item information centerprint messages (like 'You got the Electro' or such)");
+ NOTIF_WRITE_HARDCODED("errors_are_fatal", "1", "If a notification fails upon initialization, cause a Host_Error to stop the program");
+ NOTIF_WRITE_HARDCODED("ctf_pickup_team_verbose", "1", "Show extra information if a team mate picks up a flag");
+ NOTIF_WRITE_HARDCODED("ctf_pickup_enemy_verbose", "1", "Show extra information if an enemy picks up a flag");
+ NOTIF_WRITE_HARDCODED("ctf_capture_verbose", "1", "Show extra information when someone captures a flag");
+ NOTIF_WRITE_HARDCODED("frag_verbose", "1", "Show extra information when you frag someone (or when you are fragged");
+ NOTIF_WRITE_HARDCODED("lifetime_runtime", "0.5", "Amount of time that notification entities last on the server during runtime (In seconds)");
+ NOTIF_WRITE_HARDCODED("lifetime_mapload", "10", "Amount of time that notification entities last immediately at mapload (in seconds) to help prevent notifications from being lost on early init (like gamestart countdown)");
NOTIF_WRITE(sprintf("\n// Notification counts (total = %d): MSG_INFO = %d, MSG_CENTER = %d, MSG_WEAPON = %d, MSG_DEATH = %d\n",
(NOTIF_INFO_COUNT + NOTIF_CENTER_COUNT + NOTIF_WEAPON_COUNT + NOTIF_DEATH_COUNT),
NOTIF_INFO_COUNT, NOTIF_CENTER_COUNT, NOTIF_WEAPON_COUNT, NOTIF_DEATH_COUNT));
return;
+ #undef NOTIF_WRITE_HARDCODED
#undef NOTIF_WRITE_ENTITY
#undef NOTIF_WRITE
}