#include <common/teams.qh>
#include <common/util.qh>
#include <common/sounds/sound.qh>
+#include <common/weapons/weapon.qh>
#ifdef CSQC
#include <client/autocvars.qh>
spree_end: placed at the end of murder messages to show ending of sprees
spree_lost: placed at the end of suicide messages to show losing of sprees
item_wepname: return full name of a weapon from weaponid
- item_wepammo: ammo display for weapon from f1
+ item_wepammo: ammo display for weapon from f1 and f2
item_centime: amount of time to display weapon message in centerprint
item_buffname: return full name of a buff from buffid
death_team: show the full name of the team a player is switching from