MSG_INFO_NOTIF(GODMODE_OFF, N_CONSOLE, 0, 1, "f1", "", "", _("^BGGodmode saved you %s units of damage, cheater!"), "")
+ MSG_INFO_NOTIF(GUNGAME_NEW_LEVEL, N_CONSOLE, 0, 2, "f1 item_wepname2", "", "", _("^BGYou are on level %s: ^F1%s"), "")
+ MSG_INFO_NOTIF(GUNGAME_LEVELS_LEFT, N_CONSOLE, 0, 2, "f1 item_wepname2", "", "", _("^BG%s levels left: ^F1%s"), "")
+ MSG_INFO_NOTIF(GUNGAME_LAST_LEVEL, N_CONSOLE, 0, 1, "item_wepname", "", "", _("^BGLAST LEVEL: ^F1%s"), "")
+
MSG_INFO_NOTIF(ITEM_BUFF, N_CONSOLE, 1, 1, "s1 item_buffname", "", "", _("^BG%s^BG got the %s^BG buff!"), "")
MSG_INFO_NOTIF(ITEM_BUFF_LOST, N_CONSOLE, 1, 1, "s1 item_buffname", "", "", _("^BG%s^BG lost the %s^BG buff!"), "")
MSG_INFO_NOTIF(ITEM_BUFF_DROP, N_CONSOLE, 0, 1, "item_buffname", "", "", _("^BGYou dropped the %s^BG buff!"), "")
MSG_CENTER_NOTIF(FREEZETAG_SELF, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^K1You froze yourself"), "")
MSG_CENTER_NOTIF(FREEZETAG_SPAWN_LATE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^K1Round already started, you spawn as frozen"), "")
+ MSG_CENTER_NOTIF(GUNGAME_NEW_LEVEL, N_ENABLE, 0, 2, "f1 item_wepname2", CPID_Null, "0 0", _("^F2Level %s: ^F1%s"), "")
+ MSG_CENTER_NOTIF(GUNGAME_LEVELS_LEFT, N_ENABLE, 0, 2, "f1 item_wepname2", CPID_Null, "0 0", _("^F2%s levels left: ^F1%s"), "")
+ MSG_CENTER_NOTIF(GUNGAME_LAST_LEVEL, N_ENABLE, 0, 1, "item_wepname", CPID_Null, "0 0", _("^F2LAST LEVEL: ^F1%s"), "")
+
MSG_CENTER_NOTIF(INVASION_SUPERMONSTER, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^K1A %s has arrived!"), "")
MSG_CENTER_NOTIF(ITEM_BUFF_DROP, N_ENABLE, 0, 1, "item_buffname", CPID_ITEM, "item_centime 0", _("^BGYou dropped the %s^BG buff!"), "")