#if defined(CSQC)
- #include "../dpdefs/csprogsdefs.qc"
- #include "../client/Defs.qc"
+ #include "../dpdefs/csprogsdefs.qh"
+ #include "../client/defs.qh"
#include "nades.qh"
#include "buffs.qh"
- #include "../client/movetypes.qh"
- #include "../server/tturrets/include/turrets_early.qh"
+ #include "../common/movetypes/movetypes.qh"
#include "../client/main.qh"
#include "../csqcmodellib/cl_model.qh"
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qc"
+ #include "../dpdefs/progsdefs.qh"
#include "constants.qh"
#include "../server/constants.qh"
+ #include "../common/turrets/sv_turrets.qh"
#endif
-.float healer_lifetime;
-.float healer_radius;
#ifdef SVQC
-float healer_send(entity to, float sf)
+float healer_send(entity to, int sf)
{
WriteByte(MSG_ENTITY, ENT_CLIENT_HEALING_ORB);
WriteByte(MSG_ENTITY, sf);
setmodel(self, "models/ctf/shield.md3");
setorigin(self, self.origin);
-
+
float model_radius = self.maxs.x;
vector size = '1 1 1' * self.healer_radius / 2;
setsize(self,-size,size);
healer_setup();
}
}
-#endif // CSQC
\ No newline at end of file
+#endif // CSQC