]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/powerups/sv_powerups.qc
Add g_powerups_dropondeath setting (off by default, whitelisted)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / powerups / sv_powerups.qc
index 2ac0bbccc930f46bf52fe3ff9cc472879cb92dd5..47ad0c5098eff2bce12f0511a4bcb94c10d49a9e 100644 (file)
@@ -77,6 +77,39 @@ MUTATOR_HOOKFUNCTION(powerups, MonsterValidTarget)
        return StatusEffects_active(STATUSEFFECT_Invisibility, targ);
 }
 
+void powerups_DropItem(entity this, StatusEffects effect)
+{
+       entity item = Item_DefinitionFromInternalName(effect.netname);
+       float timeleft = StatusEffects_gettime(effect, this);
+       if((timeleft - time) <= 0 || !item)
+               return;
+       entity e = spawn();
+       // TODO: items cannot hold their "item field" yet, so we need to list all the powerups here!
+       switch(item)
+       {
+               case ITEM_Strength: e.strength_finished = timeleft; break;
+               case ITEM_Shield: e.invincible_finished = timeleft; break;
+               case ITEM_Invisibility: e.invisibility_finished = timeleft; break;
+               case ITEM_Speed: e.speed_finished = timeleft; break;
+       }
+       Item_InitializeLoot(e, item.m_canonical_spawnfunc, this.origin + '0 0 32', randomvec() * 175 + '0 0 175', min(timeleft - time, 10));
+       Item_SetExpiring(e, true);
+}
+
+MUTATOR_HOOKFUNCTION(powerups, PlayerDies)
+{
+       if(!autocvar_g_powerups_dropondeath)
+               return;
+
+       entity frag_target = M_ARGV(2, entity);
+
+       FOREACH(StatusEffect, it.instanceOfPowerups,
+       {
+               if(StatusEffects_active(it, frag_target))
+                       powerups_DropItem(frag_target, it);
+       });
+}
+
 MUTATOR_HOOKFUNCTION(powerups, PlayerPhysics_UpdateStats)
 {
        entity player = M_ARGV(0, entity);