setorigin(wep, ent.origin);
setmodel(wep, MDL_OK_HMG);
wep.ok_item = true;
- wep.noalign = ent.noalign;
+ wep.noalign = Item_ShouldKeepPosition(ent);
wep.cnt = ent.cnt;
wep.team = ent.team;
wep.respawntime = g_pickup_respawntime_superweapon;
setorigin(wep, ent.origin);
setmodel(wep, MDL_OK_RPC);
wep.ok_item = true;
- wep.noalign = ent.noalign;
+ wep.noalign = Item_ShouldKeepPosition(ent);
wep.cnt = ent.cnt;
wep.team = ent.team;
wep.respawntime = g_pickup_respawntime_superweapon;