M_ARGV(0, string) = strcat(M_ARGV(0, string), ":Nades");
}
-MUTATOR_HOOKFUNCTION(nades, BuildMutatorsPrettyString)
-{
- M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Nades");
-}
-
MUTATOR_HOOKFUNCTION(nades, BuildGameplayTipsString)
{
M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n\n^3nades^8 are enabled, press 'g' to use them\n");