#include <common/items/_mod.qh>
-REGISTER_MUTATOR(mutator_instagib, autocvar_g_instagib && !g_nexball)
-{
- MUTATOR_ONADD
- {
- ITEM_VaporizerCells.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED;
- ITEM_Invisibility.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED;
- ITEM_Speed.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED;
- }
- MUTATOR_ONROLLBACK_OR_REMOVE
- {
- ITEM_VaporizerCells.spawnflags |= ITEM_FLAG_MUTATORBLOCKED;
- ITEM_Invisibility.spawnflags |= ITEM_FLAG_MUTATORBLOCKED;
- ITEM_Speed.spawnflags |= ITEM_FLAG_MUTATORBLOCKED;
- }
-}
-
void instagib_invisibility(entity this)
{
this.strength_finished = autocvar_g_instagib_invisibility_time;