#include <common/teams.qh>
#include <common/util.qh>
+#ifdef GAMEQC
REGISTER_WAYPOINT(Buff, _("Buff"), '1 0.5 0', 1);
REGISTER_RADARICON(Buff, 1);
+#endif
REGISTRY(Buffs, BITS(5))
#define Buffs_from(i) _Buffs_from(i, BUFF_Null)
#define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r)
#endif
+string Buff_UndeprecateName(string buffname);
+
REGISTER_BUFF(Null);
BUFF_SPAWNFUNCS(random, BUFF_Null)