#include "../../../triggers/target/music.qh"
#include "../../../gamemodes/all.qh"
-#include "../../../buffs/all.qh"
.float buff_time;
void buffs_DelayedInit();
MUTATOR_HOOKFUNCTION(buffs, OnEntityPreSpawn, CBC_ORDER_LAST)
{SELFPARAM();
+ if (self.classname == "item_flight" && cvar("g_buffs") && cvar("g_buffs_flight"))
+ {
+ buff_Init_Compat(self, BUFF_FLIGHT);
+ return true;
+ }
if(autocvar_g_buffs_replace_powerups)
switch(self.classname)
{