+string Buff_UndeprecateName(string buffname)
+{
+ switch(buffname)
+ {
+ case "ammoregen": return "ammo";
+ case "haste": case "scout": return "speed";
+ case "doubler": return "medic";
+ case "invis": return "invisible";
+ default: return buffname;
+ }
+}
+
REGISTER_BUFF(AMMO) {
this.m_prettyName = _("Ammo");
this.m_name = "ammo";
this.m_color = '1 0.23 0.44';
}
BUFF_SPAWNFUNCS(luck, BUFF_LUCK)
+
+REGISTER_BUFF(FLIGHT) {
+ this.m_prettyName = _("Flight");
+ this.m_name = "flight";
+ this.m_skin = 11;
+ this.m_color = '0.23 0.44 1';
+}
+BUFF_SPAWNFUNCS(flight, BUFF_FLIGHT)