#include <common/mutators/mutator/breakablehook/_mod.qh>
#include <common/mutators/mutator/buffs/_mod.qh>
#include <common/mutators/mutator/bugrigs/_mod.qh>
+#include <common/mutators/mutator/attackertext/_mod.qh>
#include <common/mutators/mutator/campcheck/_mod.qh>
#include <common/mutators/mutator/cloaked/_mod.qh>
#include <common/mutators/mutator/damagetext/_mod.qh>
#include <common/mutators/mutator/overkill/_mod.qh>
#include <common/mutators/mutator/physical_items/_mod.qh>
#include <common/mutators/mutator/pinata/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/mutators/mutator/random_gravity/_mod.qh>
#include <common/mutators/mutator/random_items/_mod.qh>
#include <common/mutators/mutator/rocketflying/_mod.qh>