CLASS(Wyvern, Monster)
ATTRIB(Wyvern, spawnflags, int, MONSTER_TYPE_FLY | MON_FLAG_RANGED | MON_FLAG_RIDE);
- ATTRIB(Wyvern, mins, vector, '-30 -30 -24');
- ATTRIB(Wyvern, maxs, vector, '30 30 30');
+ ATTRIB(Wyvern, m_mins, vector, '-30 -30 -24');
+ ATTRIB(Wyvern, m_maxs, vector, '30 30 30');
#ifdef GAMEQC
ATTRIB(Wyvern, m_model, Model, MDL_MON_WYVERN);
#endif