]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/wyvern.qc
Merge branch 'master' into Melanosuchus/minigames
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / wyvern.qc
index ed4962d061ccd47934bd551d6c336189e1d103d8..b6736caa4aeaf535dd7e61f7de4bf73a048fb793 100644 (file)
@@ -35,7 +35,7 @@ void wyvern_fireball_explode()
        {
                pointparticles(particleeffectnum("fireball_explode"), self.origin, '0 0 0', 1);
 
-               RadiusDamage(self, self.realowner, (autocvar_g_monster_wyvern_attack_fireball_damage), (autocvar_g_monster_wyvern_attack_fireball_edgedamage), (autocvar_g_monster_wyvern_attack_fireball_force), world, (autocvar_g_monster_wyvern_attack_fireball_radius), self.projectiledeathtype, world);
+               RadiusDamage(self, self.realowner, (autocvar_g_monster_wyvern_attack_fireball_damage), (autocvar_g_monster_wyvern_attack_fireball_edgedamage), (autocvar_g_monster_wyvern_attack_fireball_force), world, world, (autocvar_g_monster_wyvern_attack_fireball_radius), self.projectiledeathtype, world);
 
                for(e = world; (e = findfloat(e, takedamage, DAMAGE_AIM)); ) if(vlen(e.origin - self.origin) <= (autocvar_g_monster_wyvern_attack_fireball_radius))
                        Fire_AddDamage(e, self, 5 * Monster_SkillModifier(), (autocvar_g_monster_wyvern_attack_fireball_damagetime), self.projectiledeathtype);
@@ -71,7 +71,7 @@ void wyvern_fireball()
        missile.think = wyvern_fireball_explode;
        missile.enemy = self.enemy;
        missile.touch = wyvern_fireball_touch;
-       CSQCProjectile(missile, TRUE, PROJECTILE_FIREMINE, TRUE);
+       CSQCProjectile(missile, true, PROJECTILE_FIREMINE, true);
 }
 
 float wyvern_attack(float attack_type)
@@ -85,11 +85,11 @@ float wyvern_attack(float attack_type)
 
                        wyvern_fireball();
 
-                       return TRUE;
+                       return true;
                }
        }
 
-       return FALSE;
+       return false;
 }
 
 void spawnfunc_monster_wyvern()
@@ -109,7 +109,7 @@ float m_wyvern(float req)
                case MR_THINK:
                {
                        monster_move((autocvar_g_monster_wyvern_speed_run), (autocvar_g_monster_wyvern_speed_walk), (autocvar_g_monster_wyvern_speed_stop), wyvern_anim_fly, wyvern_anim_hover, wyvern_anim_hover);
-                       return TRUE;
+                       return true;
                }
                case MR_DEATH:
                {
@@ -117,7 +117,7 @@ float m_wyvern(float req)
                        self.velocity_x = -200 + 400 * random();
                        self.velocity_y = -200 + 400 * random();
                        self.velocity_z = 100 + 100 * random();
-                       return TRUE;
+                       return true;
                }
                case MR_SETUP:
                {
@@ -127,16 +127,16 @@ float m_wyvern(float req)
                        self.monster_attackfunc = wyvern_attack;
                        self.frame = wyvern_anim_hover;
 
-                       return TRUE;
+                       return true;
                }
                case MR_PRECACHE:
                {
                        precache_model("models/monsters/wizard.mdl");
-                       return TRUE;
+                       return true;
                }
        }
 
-       return TRUE;
+       return true;
 }
 
 #endif // SVQC
@@ -147,11 +147,11 @@ float m_wyvern(float req)
        {
                case MR_PRECACHE:
                {
-                       return TRUE;
+                       return true;
                }
        }
 
-       return TRUE;
+       return true;
 }
 
 #endif // CSQC