vector animfixfps(entity e, vector a, vector b);
#endif
-#include "monster/zombie.qc"
-#include "monster/spider.qc"
#include "monster/mage.qc"
-#include "monster/wyvern.qc"
#include "monster/shambler.qc"
+#include "monster/spider.qc"
+#include "monster/wyvern.qc"
+#include "monster/zombie.qc"