if ( e.team > 1 )
mypos_y += player_fontsize_y + (ts_y * (e.team - 1));
minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
- GetPlayerName(e.minigame_playerslot-1),
+ entcs_GetName(e.minigame_playerslot-1),
player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
vector tile_color = snake_teamcolor(e.team);
return false;
}
-#endif
\ No newline at end of file
+#endif