#include <client/hud/hud_config.qh>
#include <client/mapvoting.qh>
+void HUD_MinigameBoard_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+}
+
+void HUD_MinigameStatus_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+}
+
+void HUD_MinigameHelp_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+}
+
+void HUD_MinigameMenu_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+}
+
// whether the mouse is over the given panel
bool HUD_mouse_over(entity somepanel)
{