wait: prevent triggering again for this amount of time (default: 5) - applies to target2, target3, target4.
---------NOTES----------
If spawned without any key specified in itemkeys, this trigger will display an error and remove itself.
-message2 and noise2 will be resent to the player every 2 seconds while he is in the trigger zone.
+message2 and noise2 will be resent to the player every 2 seconds while they are in the trigger zone.
*/
spawnfunc(trigger_keylock)
{