#define PUSH_VELOCITY_BIDIRECTIONAL_Z BIT(5)
#define PUSH_VELOCITY_CLAMP_NEGATIVE_ADDS BIT(6)
+#define Q3_TARGET_PUSH_JUMPPAD BIT(0) // target_push defaults to "wind tunnel" mode in Q3
+
IntrusiveList g_jumppads;
STATIC_INIT(g_jumppads) { g_jumppads = IL_NEW(); }