}
else
{
- WriteAngle(MSG_ENTITY, this.mangle_x);
- WriteAngle(MSG_ENTITY, this.mangle_y);
+ WriteAngleVector2D(MSG_ENTITY, this.mangle);
}
}
if(sendflags & SF_LASER_UPDATE_ACTIVE)
}
else
{
- this.angles_x = ReadAngle();
- this.angles_y = ReadAngle();
+ this.angles = ReadAngleVector2D();
}
}
if(sendflags & SF_LASER_UPDATE_ACTIVE)