STATIC_INIT(Gametypes_renumber) { FOREACH(Gametypes, true, it.m_id = i); }
#define REGISTER_GAMETYPE(NAME, inst) REGISTER(Gametypes, MAPINFO_TYPE, NAME, m_id, inst)
+#ifndef CSQC
+// NOTE: ISGAMETYPE in csqc (temporary hack)
#define IS_GAMETYPE(NAME) (MapInfo_LoadedGametype == MAPINFO_TYPE_##NAME)
+#endif
const int MAPINFO_FEATURE_WEAPONS = 1; // not defined for instagib-only maps
const int MAPINFO_FEATURE_VEHICLES = 2;