]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
Port some minor cleanups from the guide branch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index f6137ed4a12765ab970ac055361e659d7c94b88b..3ef0b74b7eee71f936a4fbaed611eae65c0aceef 100644 (file)
@@ -1,12 +1,11 @@
 #include "mapinfo.qh"
 #if defined(CSQC)
-    #include "../client/defs.qh"
-    #include "util.qh"
-    #include <common/weapons/_all.qh>
+       #include <common/util.qh>
+       #include <common/weapons/_all.qh>
 #elif defined(MENUQC)
 #elif defined(SVQC)
-    #include "util.qh"
-    #include <common/monsters/_mod.qh>
+       #include <common/util.qh>
+       #include <common/monsters/_mod.qh>
 #endif
 
 #ifdef MENUQC
@@ -254,11 +253,9 @@ string unquote(string s)
        return "";
 }
 
-float MapInfo_Get_ByID(float i)
+bool MapInfo_Get_ByID(int i)
 {
-       if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
-               return 1;
-       return 0;
+       return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
 }
 
 string _MapInfo_Map_worldspawn_music;
@@ -589,7 +586,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThis
        }
 }
 
-Gametype MapInfo_Type_FromString(string gtype)
+Gametype MapInfo_Type_FromString(string gtype, bool dowarn)
 {
        string replacement = "";
        switch (gtype)
@@ -601,9 +598,10 @@ Gametype MapInfo_Type_FromString(string gtype)
                case "assault":   replacement = "as"; break;
                case "race":      replacement = "rc"; break;
        }
-       if (replacement != "" && WARN_COND)
+       if (replacement != "")
        {
-               LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
+               if (dowarn && WARN_COND)
+                       LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
                gtype = replacement;
        }
        FOREACH(Gametypes, it.mdl == gtype, return it);
@@ -920,7 +918,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                else if(t == "type")
                {
                        t = car(s); s = cdr(s);
-                       Gametype f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t, true);
                        //if(WARN_COND)
                                //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
                        if(f)
@@ -931,7 +929,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                else if(t == "gametype")
                {
                        t = car(s); s = cdr(s);
-                       Gametype f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t, true);
                        if(f)
                                _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
                        else if(WARN_COND)
@@ -982,7 +980,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                        t = car(s); s = cdr(s);
                        bool all = t == "all";
                        Gametype f = NULL;
-                       if(all || (f = MapInfo_Type_FromString(t)))
+                       if(all || (f = MapInfo_Type_FromString(t, true)))
                        {
                                if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
@@ -999,7 +997,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                        t = car(s); s = cdr(s);
                        bool all = t == "all";
                        Gametype f = NULL;
-                       if(all || (f = MapInfo_Type_FromString(t)))
+                       if(all || (f = MapInfo_Type_FromString(t, true)))
                        {
                                if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
@@ -1147,7 +1145,7 @@ int MapInfo_CurrentFeatures()
 
 Gametype MapInfo_CurrentGametype()
 {
-       Gametype prev = REGISTRY_GET(Gametypes, cvar("gamecfg"));
+       Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false);
        FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
        return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
 }
@@ -1231,7 +1229,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
 {
        MapInfo_SwitchGameType(t);
-       cvar_set("gamecfg", ftos(t.m_id));
+       cvar_set("gamecfg", t.mdl);
        MapInfo_LoadedGametype = t;
 }
 
@@ -1251,10 +1249,17 @@ void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
 
                if(MapInfo_Map_supportedGametypes == 0)
                {
-                       LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
-                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
-                       MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
-                       _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
+                       RandomSelection_Init();
+                       FOREACH(Gametypes, it.m_priority == 2, 
+                       {
+                               MapInfo_Map_supportedGametypes |= it.m_flags;
+                               RandomSelection_AddEnt(it, 1, 1);
+                       });
+                       if(RandomSelection_chosen_ent)
+                               t = RandomSelection_chosen_ent;
+                       LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
+                       MapInfo_LoadMapSettings_SaveGameType(t);
+                       _MapInfo_Map_ApplyGametypeEx("", t, t);
                        return; // do not call Get_ByName!
                }