#include "mapinfo.qh"
#if defined(CSQC)
- #include "../client/defs.qh"
- #include "util.qh"
- #include <common/weapons/_all.qh>
+ #include <common/util.qh>
+ #include <common/weapons/_all.qh>
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "util.qh"
- #include <common/monsters/_mod.qh>
+ #include <common/util.qh>
+ #include <common/monsters/_mod.qh>
#endif
#ifdef MENUQC
return "";
}
-float MapInfo_Get_ByID(float i)
+bool MapInfo_Get_ByID(int i)
{
- if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
- return 1;
- return 0;
+ return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
}
string _MapInfo_Map_worldspawn_music;