float IT_BLUE_FLAG_TAKEN = 131072;
float IT_BLUE_FLAG_LOST = 262144;
float IT_BLUE_FLAG_CARRYING = 393216;
+ float IT_YELLOW_FLAG_TAKEN = 524288;
+ float IT_YELLOW_FLAG_LOST = 1048576;
+ float IT_YELLOW_FLAG_CARRYING = 1572864;
+ float IT_PINK_FLAG_TAKEN = 2097152;
+ float IT_PINK_FLAG_LOST = 4194304;
+ float IT_PINK_FLAG_CARRYING = 6291456;
// end
float IT_5HP = 524288;
float IT_25HP = 1048576;
string W_FixWeaponOrder_ForceComplete(string order);
void W_RandomWeapons(entity e, float n);
+
+string W_Name(float weaponid);
+
+float W_AmmoItemCode(float wpn);