]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items.qh
Merge branch 'master' into Mario/ctf_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items.qh
index 35cc00232bfd329eab32beeb5907f6707852f7aa..194f91db9610be8f084f494b028ec5b7a2079373 100644 (file)
@@ -34,13 +34,7 @@ const float   IT_HEALTH                    = 32768;
        // for items:
        WANT_CONST float        IT_KEY1                                 = 131072;
        WANT_CONST float        IT_KEY2                                 = 262144;
-       // for players:
-       const float     IT_RED_FLAG_TAKEN               = 32768;
-       const float     IT_RED_FLAG_LOST                = 65536;
-       const float     IT_RED_FLAG_CARRYING            = 98304;
-       const float     IT_BLUE_FLAG_TAKEN              = 131072;
-       const float     IT_BLUE_FLAG_LOST               = 262144;
-       const float     IT_BLUE_FLAG_CARRYING   = 393216;
+
 // end
 const float   IT_5HP                       = 524288;
 const float   IT_25HP                      = 1048576;
@@ -51,8 +45,6 @@ const float   IT_AMMO                      = 3968; // IT_SHELLS | IT_NAILS | IT_
 const float   IT_PICKUPMASK                = 51; // IT_FUEL_REGEN | IT_JETPACK | IT_UNLIMITED_AMMO; // strength and invincible are handled separately
 const float   IT_UNLIMITED_AMMO            = 3; // IT_UNLIMITED_SUPERWEAPONS | IT_UNLIMITED_WEAPON_AMMO;
 
-const float AMMO_COUNT = 4; // amount of ammo types to show in the inventory panel
-
 // variables:
 string weaponorder_byid;