// for players:
const float IT_RED_FLAG_TAKEN = 32768;
const float IT_RED_FLAG_LOST = 65536;
- const float IT_RED_FLAG_CARRYING = 98304;
+ const float IT_RED_FLAG_CARRYING = 98304;
const float IT_BLUE_FLAG_TAKEN = 131072;
const float IT_BLUE_FLAG_LOST = 262144;
const float IT_BLUE_FLAG_CARRYING = 393216;
+ const float IT_YELLOW_FLAG_TAKEN = 524288;
+ const float IT_YELLOW_FLAG_LOST = 1048576;
+ const float IT_YELLOW_FLAG_CARRYING = 1572864;
+ const float IT_PINK_FLAG_TAKEN = 2097152;
+ const float IT_PINK_FLAG_LOST = 4194304;
+ const float IT_PINK_FLAG_CARRYING = 6291456;
// end
const float IT_5HP = 524288;
const float IT_25HP = 1048576;
const float IT_PICKUPMASK = 51; // IT_FUEL_REGEN | IT_JETPACK | IT_UNLIMITED_AMMO; // strength and invincible are handled separately
const float IT_UNLIMITED_AMMO = 3; // IT_UNLIMITED_SUPERWEAPONS | IT_UNLIMITED_WEAPON_AMMO;
-const float AMMO_COUNT = 4; // amount of ammo types to show in the inventory panel
-
// variables:
string weaponorder_byid;