const float IT_DESPAWNFX_TIME = 1.5;
// 2hz probably enough to correct a desync caused by serious lag
-const float IT_UPDATE_INTERVAL = 0.5;
+// FIXME but updating faster applies the kludge in Item_Think() sooner so it's less noticeable
+const float IT_UPDATE_INTERVAL = 0.0625;
.float fade_start;
.float fade_end;