#ifdef SVQC
bool Inventory_Send(entity this, entity to, int sf)
{
- WriteByte(MSG_ENTITY, ENT_CLIENT_INVENTORY);
+ WriteHeader(MSG_ENTITY, ENT_CLIENT_INVENTORY);
entity e = self.owner;
if (/*IS_SPEC(e)*/ (e.classname == "spectator")) e = e.enemy;
Inventory data = e.inventory;