]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/survival/cl_survival.qc
Merge branch 'master' into Mario/survival
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / survival / cl_survival.qc
index 1fede80db7fd4f321502aa1bbe0f09b7b414e804..c35418647ed9c78b66407895d25b501f68749f6e 100644 (file)
@@ -1,5 +1,6 @@
 #include "cl_survival.qh"
 
+#include <client/draw.qh>
 #include <client/hud/panel/modicons.qh>
 
 void HUD_Mod_Survival(vector pos, vector mySize)
@@ -28,7 +29,6 @@ void HUD_Mod_Survival(vector pos, vector mySize)
                return;
        }
 
-       //drawpic_aspect_skin(pos, player_icon, vec2(0.5 * mySize.x, mySize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
        drawstring_aspect(pos, player_text, vec2(mySize.x, mySize.y), player_color, panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
@@ -51,3 +51,9 @@ MUTATOR_HOOKFUNCTION(cl_sv, ForcePlayercolors_Skip, CBC_ORDER_LAST)
        player.colormap = 1024 + plcolor;
        return true;
 }
+
+MUTATOR_HOOKFUNCTION(cl_sv, DrawScoreboard_Force)
+{
+       // show the scoreboard when the round ends, so players can see who the hunter was
+       return STAT(GAME_STOPPED);
+}