#include "sv_race.qh"
+#include <server/gamelog.qh>
#include <server/race.qh>
#define autocvar_g_race_laps_limit cvar("g_race_laps_limit")
race_ScoreRules();
if(g_race_qualifying == 2)
warmup_stage = 0;
+ radar_showennemies = true;
}
void rc_SetLimits()