]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
Clean up droptofloor() macro hacks and clarify naming
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / onslaught / sv_onslaught.qc
index 370fda29d0f599a9cf40d6905568df2e06b3576d..8d9ad2e11b7c653effa52b745f8147b404d44146 100644 (file)
@@ -804,7 +804,7 @@ void ons_ControlPoint_Setup(entity cp)
        {
                setorigin(cp, cp.origin + '0 0 20');
                cp.noalign = false;
-               droptofloor(cp);
+               DropToFloor_QC_DelayedInit(cp);
                set_movetype(cp, MOVETYPE_TOSS);
        }
 
@@ -1104,7 +1104,7 @@ void ons_GeneratorSetup(entity gen) // called when spawning a generator entity o
        gen.colormap = 1024 + (teamnum - 1) * 17;
 
        // generator placement
-       droptofloor(gen);
+       DropToFloor_QC_DelayedInit(gen);
 
        // waypointsprites
        WaypointSprite_SpawnFixed(WP_Null, gen.origin + CPGEN_WAYPOINT_OFFSET, gen, sprite, RADARICON_NONE);