/* flags */ ATTRIB(BallStealer, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(BallStealer, impulse, int, 0);
/* refname */ ATTRIB(BallStealer, netname, string, "ballstealer");
-/* wepname */ ATTRIB(BallStealer, message, string, _("Ball Stealer"));
+/* wepname */ ATTRIB(BallStealer, m_name, string, _("Ball Stealer"));
ENDCLASS(BallStealer)
REGISTER_WEAPON(NEXBALL, NEW(BallStealer));