#include "cl_keepaway.qh"
+#include <client/draw.qh>
#include <client/hud/panel/modicons.qh>
// Keepaway HUD mod icon
{
mod_active = 1; // keepaway should always show the mod HUD
- float BLINK_FACTOR = 0.15;
- float BLINK_BASE = 0.85;
- float BLINK_FREQ = 5;
- float kaball_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ);
+ float kaball_alpha = blink(0.85, 0.15, 5);
- int stat_items = STAT(ITEMS);
- int kaball = (stat_items/IT_KEY1) & 1;
+ int kaball = (STAT(OBJECTIVE_STATUS) & KA_CARRYING);
if(kaball != kaball_prevstatus)
{