]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc
Merge branch 'master' into terencehill/ft_autorevive_progress
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / freezetag / sv_freezetag.qc
index 2a931fa975f8931b7b6759e5b7a4500033e93d91..ba25fa71617792de6e542092543f13ac5de86383 100644 (file)
@@ -1,5 +1,6 @@
 #include "sv_freezetag.qh"
 
+#include <server/elimination.qh>
 #include <server/resources.qh>
 
 float autocvar_g_freezetag_frozen_maxtime;
@@ -470,7 +471,7 @@ MUTATOR_HOOKFUNCTION(ft, Damage_Calculate)
                && autocvar_g_freezetag_frozen_maxtime > 0 && autocvar_g_freezetag_revive_auto)
        {
                float t = 0;
-               if ((autocvar_g_freezetag_revive_auto_reducible > 0 || DIFF_TEAM(frag_attacker, frag_target))
+               if ((autocvar_g_freezetag_revive_auto_reducible < 0 || DIFF_TEAM(frag_attacker, frag_target))
                        && frag_target.freezetag_frozen_timeout > time)
                {
                        if (fabs(autocvar_g_freezetag_revive_auto_reducible) == 1)
@@ -540,22 +541,19 @@ MUTATOR_HOOKFUNCTION(ft, PlayerPreThink, CBC_ORDER_FIRST)
        if (!n) // no teammate nearby
        {
                if (STAT(FROZEN, player) == FROZEN_NORMAL)
-               {
                        STAT(REVIVE_PROGRESS, player) = bound(base_progress, STAT(REVIVE_PROGRESS, player) - frametime * autocvar_g_freezetag_revive_clearspeed * (1 - base_progress), 1);
-                       SetResourceExplicit(player, RES_HEALTH, max(1, STAT(REVIVE_PROGRESS, player) * ((warmup_stage) ? warmup_start_health : start_health)));
-               }
                else if (!STAT(FROZEN, player))
                        STAT(REVIVE_PROGRESS, player) = base_progress; // thawing nobody
        }
        else if (STAT(FROZEN, player) == FROZEN_NORMAL) // OK, there is at least one teammate reviving us
        {
                STAT(REVIVE_PROGRESS, player) = bound(base_progress, STAT(REVIVE_PROGRESS, player) + frametime * max(1/60, autocvar_g_freezetag_revive_speed * (1 - base_progress)), 1);
-               SetResourceExplicit(player, RES_HEALTH, max(1, STAT(REVIVE_PROGRESS, player) * ((warmup_stage) ? warmup_start_health : start_health)));
 
                if(STAT(REVIVE_PROGRESS, player) >= 1)
                {
                        float frozen_time = time - player.freezetag_frozen_time;
                        Unfreeze(player, false);
+                       SetResourceExplicit(player, RES_HEALTH, ((warmup_stage) ? warmup_start_health : start_health));
                        freezetag_count_alive_players();
 
                        if(n == -1)
@@ -583,6 +581,24 @@ MUTATOR_HOOKFUNCTION(ft, PlayerPreThink, CBC_ORDER_FIRST)
                        STAT(REVIVE_PROGRESS, it) = STAT(REVIVE_PROGRESS, player);
        }
 
+       if (STAT(FROZEN, player) == FROZEN_NORMAL)
+       {
+               entity player_wp = player.waypointsprite_attached;
+               if (n > 0 || (n == 0 && STAT(REVIVE_PROGRESS, player) > 0.95))
+               {
+                       WaypointSprite_UpdateSprites(player_wp, WP_Reviving, WP_Null, WP_Null);
+                       WaypointSprite_UpdateTeamRadar(player_wp, RADARICON_WAYPOINT, WP_REVIVING_COLOR);
+               }
+               else
+               {
+                       WaypointSprite_UpdateSprites(player_wp, WP_Frozen, WP_Null, WP_Null);
+                       WaypointSprite_UpdateTeamRadar(player_wp, RADARICON_WAYPOINT, WP_FROZEN_COLOR);
+               }
+
+               WaypointSprite_UpdateMaxHealth(player_wp, 1);
+               WaypointSprite_UpdateHealth(player_wp, STAT(REVIVE_PROGRESS, player));
+       }
+
        return true;
 }