if (IS_PLAYER(player) && !IS_DEAD(player))
ca_LastPlayerForTeam_Notify(player);
if (player.killindicator_teamchange == -2) // player wants to spectate
+ {
+ entcs_update_players(player);
player.caplayer = 0;
+ }
if (player.caplayer)
player.frags = FRAGS_PLAYER_OUT_OF_GAME;
if (!warmup_stage)